Spiritual Reversal
Spiritual Reversal
The spirits of the Sun and Moon have challenged you in a little friendly competition. At first, it may seem like a regular board game, but be wary: spirits have a way with trickery...
~🗘~ GMTK Game Jam 2023 entry, on the theme "Roles Reversed" ~🗘~
--- How to play ---
Game goal
- Capture your opponent's Sun/Moon piece
Game Rules
- Each player takes turns until a Sun or Moon piece is taken.
- Each turn, you can either:
- Move one of your pieces on the board to an adjacent tile.
- Pieces can only move in the directions represented by the dots on them.
- Landing on an opponent's piece captures it.
- Take a piece you have captured from your reserve and place it on an empty space.
- Move one of your pieces on the board to an adjacent tile.
- Regularly, one of two Mischieves will occur to shake up the game board:
- Day/Night cycle: at night, all pieces reverse their possible movements.
- Spiritual Reversal: you and your opponent exchange roles and take up the other side of the board. A big advantage can turn bad in a blink!
- The number of turns remaining before any Mischief is indicated on the left of the screen.
Controls
- Mouse clicks only
Known bugs and issues
- AI plays randomly
- Litterally. It will sometimes make the most obvious mistakes and basically commit suicide, and some others anihilate you with a 15-turns mastermind strategy only anime protagonists with shining glasses could come up with. Spirits truly are mysterious creatures! ◝(ᵔᵕᵔ)◜
--- Technical infos ---
About
- Game made in 48h for the GMTK Game Jam 2023, on the theme "Roles Reversed"
- Idea, integration and design by Exylas (also my 3rd game altogether!)
Tools & tech
- Game made with vanilla JavaScript (obviously not because of a skill issue, I swear ó_ò)
- Visuals assets, made with Adobe Illustrator
- Wolf and Fox illustrations from Freepik and Adobe Stock
Status | Released |
Platforms | HTML5 |
Author | Exylas |
Genre | Strategy, Puzzle |
Tags | Board Game, Colorful, Game Maker's Toolkit Jam, Short, Singleplayer, Turn-based, Turn-based Strategy |
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